![]() What does that mean? That means every piece of shiny armor is reflecting it’s true surroundings, every bright surfaces illuminates it’s surroundings and effects the overall lighting. This enables bounce light completely in real time. So I built my own dynamic global illumination lighting engine. But I didn’t stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. Each individual decides his own path and navigates complex environments. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. Unfortunately there really aren’t many engines that you can chuck 10,000 characters in and expect good performance. Want to see what a battle of 100,000 units looks like? We don’t recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle, while rallying teammates and giving them orders! That is why we decided not to limit the amount of units in battle. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. Mess around with a massive variety of units. For more guidance, see Wikipedia:Translation.017 video game Ultimate Epic Battle Simulator.You should also add the template to the talk page.A model attribution edit summary is Content in this edit is translated from the existing German Wikipedia article at see its history for attribution. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Want to see how a company of WWII soldiers deals with an army of 10,000 medieval knights, how a many chickens it takes to beat a T-Rex, and how. Want to see 10,000 chickens fight an army of Romans? Sure, why not. Until February 1st, Brilliant Games Studios’ Ultimate Epic Battle Simulator will be available for free on Steam, giving PC gamers free access to one of the platform’s craziest sandbox titles.Â. Create massive battles with absolutely no limits. What does that mean? That means every piece of shiny armor is reflecting it's true surroundings, every bright surfaces illuminates it's surroundings and effects the overall lighting.Here is a sandbox like no other. But I didn't stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. ![]() Unfortunately there really aren't many engines that you can chuck 10,000 characters in and expect good performance. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle, while rallying teammates and giving them orders! ![]() ![]() Mess around with a massive variety of units. Want to see 10,000 chickens fight an army of Romans? Sure, why not. ![]()
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